#pragma once
#include "../Gui.h"
#include "Misc.h"
#include "Gdi.h"

class CContainer;
class CControl;

class GUI_API CContainerPainter
{
public:
	CContainerPainter(void);
public:
	virtual ~CContainerPainter(void)
	{}

public:
	virtual void Paint(CDC* pDc, CContainer* pContainer, CRect& rc);
	virtual void PaintBkgnd(CDC* pDc, CContainer* pContainer, CRect& rc);
	virtual void PaintControls(CDC* pDc, CContainer* pContainer, CRect& rc);
};
